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Walker Attack! is one of the gamemode available in Brawlhalla. It can be played in Custom Online matches and is sometimes available as the Brawl Of The Week.

This gamemode was added as part of The Walking Dead crossover.

Mechanics[ | ]

Map WalkerAttack

Walker Attack Map

Walker Attack! is a Player vs Enemy gamemode, where two players must work together to survive waves of attacking Walkers.

Walkers are zombie-like creatures with low amounts of health that attack you with unarmed attacks. They will follow you until they get close enough to attack. As the waves progress, more Walkers will spawn per wave, and they will become more difficult, performing stronger attacks and even dodging.

This gamemode is a timed match with a set amount of lives. The game is over once the timer runs out or if both players lose all their lives.

While the goal of this gamemode is to get to the highest wave, the winner of the match is sometimes determined by who KO'd the most horde enemies.

Walkers are controlled by easy bots for waves 1-4, medium bots for waves 5-8, and hard bots for wave 9 and onwards. They have 1 speed, while their strength, dexterity, and defense stats are equal to the wave number (and are 9 for waves 9 and above). Walkers take 3 times as much damage as normal, making them die much faster.

Each wave will spawn 2*(wave number)+3 walkers. The first walker spawns 4 seconds into the wave. There cannot be more than 6 walkers active at the same time.

Killing a walker gives 90+10*(wave number) points. Beating a wave gives 1000*(wave number) points, plus 10 points for each second below 100 seconds that it took to beat the wave.

Walkers spawn in one of 4 predetermined locations. Each walker picks a random location to spawn in.

The timings for walker spawning are as follows:

  • If there are 5 or less walkers, the next walker will spawn in 1 + 198*(current walker count)/(90 + seconds since start of wave + 20*wave number) seconds.
  • If there are 6 walkers, the game will avoid spawning new walkers. However, starting from the moment the 7th walker would've spawned, the game tries to spawn a new walker every 1 second. Meaning that after killing one of the 6 walkers, a new one will spawn very quickly.
  • After killing the last walker currently alive, the next walker will spawn in 0.5 seconds.

See also[ | ]

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