Scythe

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Scythe
Scythes.jpg
Statistics
Icon: Scythe Icon.png

Scythe is one of the Weapons in Brawlhalla. It is the first weapon to allow for active inputs when performing Light Attacks, which differentiates the result of an attack depending on what directional key is held down after hitting an opponent.

Kit[edit | edit source]

Ground Attacks[edit | edit source]

Neutral Light[edit | edit source]

The user swings their Scythe upward, along with any enemy who is caught in the attack. This attack releases very little knockback against the enemy, allowing the user to connect the attack with another.

Side Light[edit | edit source]

The user swings their Scythe forward.

After hitting an opponent:

  • If the user holds the same directional key, the user will swing their Scythe a second time causing knockback.
  • Otherwise, the user will quickly kick the opponent in the air. This attack releases very little knockback against the enemy, allowing the user to connect the attack with another.

Down Light[edit | edit source]

The user leans forward and swings their Scythe to the ground with one hand.

After hitting an opponent:

  • If the user holds the same directional key as the direction they are facing (left or right), they will kick the opponent forward causing knockback.
  • Otherwise, the user will spin their Scythe with the opponent caught in it, carrying the opponent to the opposite side of the user. This attack releases very little knockback against the enemy, allowing the user to connect the attack with another.

Air Attacks[edit | edit source]

Neutral Air[edit | edit source]

The user reaches their Scythe out diagonally upward.

After hitting an opponent:

  • If the user holds the directional key opposite of the direction they are facing, they will carry the opponent to the other side and kick them forward.
  • Otherwise, the user will kick the opponent diagonally forward, causing knockback.

Side Air[edit | edit source]

The user swings their Scythe upwards and to the side, causing knockback.

Down Air[edit | edit source]

The user reaches their Scythe out diagonally downward.

After hitting an opponent:

  • If the user holds the directional key opposite of the direction they are facing, they will carry the opponent to the other side with their Scythe.
  • Otherwise, they will throw the opponent diagonally downward with their Scythe, causing knockback.

Recovery[edit | edit source]

The user helicopter-spins their Scythe diagonally.

Ground Pound[edit | edit source]

The falls down while with their Scythe ready. When the attack button is released the user slashes their Scythe downwards.

Legends that use Scythe[edit | edit source]

Character Primary Secondary
SkinIcon Mirage Classic.png Scythe Icon.png Spear Icon.png
SkinIcon Nix Classic.png Scythe Icon.png Blasters Icon.png
SkinIcon Mordex Classic.png Scythe Icon.png Gauntlets Icon.png
SkinIcon Artemis Classic.png Rocket Lance Icon.png Scythe Icon.png
SkinIcon Jiro Classic.png Sword Icon.png Scythe Icon.png
SkinIcon Fait Classic.png Scythe Icon.png Orb Icon.png
SkinIcon Volkov Classic.png Axe Icon.png Scythe Icon.png