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Patch 7.07
Release Date: April 26, 2023
Previous Patch: Patch 7.06
Next Patch: Patch 7.08
SourcePatches

Overview[ | ]

Return of the Synthwave vibes! Battle Pass Classic 2: Synthwave Reloaded includes 85 tiers of new and returning rewards. Unlock them all by playing Brawlhalla and completing missions. Take a nostalgic cruise around Sun Drive City and re-live Nix’s epic journey through time and space to reach her full potential!

All players automatically gain access to the Battle Pass free track and all Weekly Missions with an option to purchase the Gold track for even more rewards.To learn more about the Battle Pass Classic season, check out the FAQ page.

And that’s just the beginning. Check out the updated platforms & gameplay for Bombsketball, Graduated Test Features like the Vector Down Sig rework, new Ledge Cancel Dash Test Feature, a balance pass, and Thea’s price has been reduced to 5400 Gold!

With springtime in full swing, be on the lookout for Bloomhalla which begins on May 10th.

Battle Pass Classic 2: Synthwave Reloaded[ | ]

The Synthwave Battle Pass is back and reloaded with an updated Reward track and several new missions.

This classic season features new rewards like new Title Rewards, a Battle Boots Weapon Skin, and more. Plus, enjoy some exclusive rewards for those who already had their souls stolen by Retro Reaper Nix.

Battle Pass Classic 2: Synthwave Reloaded also features:

  • A purchasable pass to the Gold Track with exclusive rewards like the Arcade Nights Progression Podium.
  • Players that bought the Gold Pass during the original run of Battle Pass Season 2 do not need to purchase it again.
  • All players are granted access to the Free Track and all the Weekly Missions!
  • A UI takeover featuring Retro Reaper Nix.
  • For all completionists, a new Avatar & Title Reward awaits you if you make it through all 85 tiers and complete all the missions!
  • Players who completed the original season will also receive unique Title rewards.

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Balance[ | ]

This update contains quality-of-life improvements for several underused Signatures on the least played Legends. This includes Vector’s new Down Rocket Lance Signature which has graduated from Test Features.

Legend Changes
We have reduced the Recover time on Ezio’s Side Orb as its overall risk and total commitment proved to be too long for its threat coverage compared to other Legends.
  • Ezio Side Orb: Decreased total Recovery time from 25 to 23.
Reno’s Neutral Orb now has less Recover time on miss for less risk given its role as an anti-air attack.
  • Reno Neutral Orb: Decreased total Recover time on miss from 21 to 19.
Sentinel’s Side Katars has received a significant increase to its visual size and threat coverage. This straight-forward Signature now has a total threat map that is closer in line with similar attacks on other Legends.
  • Sentinel Side Katars: Increased threat coverage; Increased size of visual FX.
Thor’s Side Orb often felt too stiff in the flow of a match, so we have increased the allowed momentum for more fluid use from general movement, dashes, and chase dodges.
  • Thor Side Orb: Slightly increased the maximum momentum allowed during the startup and first swing.
Vector’s Experimental Down Rocket Lance has graduated from Test Features! Vector now hops back and transforms into his jet form, then fires two sets of projectiles. This allows for faster coverage of the area in front of Vector that the Side Rocket Lance cannot threaten, and provides an option that does not completely surrender positioning.
  • Vector Down Rocket Lance: Vector now hops back and transforms into his jet form, then fires two sets of projectiles.
Yumiko’s Neutral Bow now has less Recover time to better fit its role as an anti-air attack, and to match its comparatively low priority.
  • Yumiko Neutral Bow: Decreased total Recovery time from 19 to 16.

Bombsketball Upgrade[ | ]

The platforms for Bombsketball have been redesigned, including all-new art, animations when someone scores a goal, and timers for when a new bomb will spawn. The goals also have backboards, so you can try for a layup and other new strategies. Check it out in the 2v2 Bombsketball Brawl of the Week, Custom Online lobbies, or Offline Play.

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Change Colors in Training Mode![ | ]

Now, you can change your Color Scheme while training in Training mode just as easily as changing a Legend or Skin!

  • In the “Settings” menu, we added a new row for changing your Color Scheme.
  • Depending on the Map chosen or the base colors of a Skin, if a Color Scheme conflicts with these items, an asterisk will be denoted next to the Color name.
  • This will help you understand the different Color exclusions within Brawlhalla!

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New Test Feature[ | ]

We’ve introduced the new Ledge Cancel improvement Test Feature. Ledge Cancel Dashes will always be a forward dash, and it should be easier to diagonal dodge near a soft platform instead of accidentally Ledge Canceling.

  • Ledge Cancel Dash always gives forward dash even when changing direction.
  • Ledge Cancel Dashes are slightly easier to perform, and are harder to do accidentally.

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Graduated Test Features[ | ]

This patch is also graduating 2 previous Test Features into all queues!

  • Vector’s Down Rocket Lance Signature Re-work: Vector now hops back and transforms into his jet form, then fires two sets of projectiles. This attack can be charged or slide charged for greater damage.
  • Disarm FX: A visual effect that shows when a Legend has been disarmed by an opponent. The effect appears as bright colored sparks that fly off the Legend. These FX are distinct from other collision visual FX.

Game Improvements[ | ]

Art & Animation

  • Tweaked the Boomerang Gadget spin animation to make it more noticeable.
  • Visual adjustments for Aang’s Neutral Gauntlet FX.

User Interface

  • The font and layout of the HUD has been updated.
  • Optimized the Battle Pass Season 2 logo and splash art to improve its UI performance.

Localization

  • Thea’s base Battle Boots in English now have the correct name “PegaSwift Racers.” [1]
  • All localized terms that were added in 7.06 now have updated translations. These include terms for Thea, Volleybrawl, and Ranked Season 28.
  • Ember’s Synthwave Battle Pass Skin now has the correct name “Modular Rift Ember.”

Bug Fixes[ | ]

Art & Animation

  • Fixed a visual bug where The Rock’s torso was not appearing.
  • Fixed a bug where the Legend portrait was off by a few pixels in the HUD of Street Brawl.

Gameplay

  • Fixed a bug where the Walker Attack Game Mode would end immediately at game start. (Credit:FieryTooth)
  • Fixed a bug where the Boomerang gadget’s homing would reset after it hits a proximity mine. Now, it will properly be blasted away by the explosion.
  • Fixed a bug with Boomerangs where it would remain in a spinning animation after hitting the floor.
  • Fixed a bug where Battle Boots’ Down Air damage did not trap enemies in a bubble in the Bubble Tag Game Mode.

User Interface

  • Pinned Events in the tournament screen now display “Coming Soon!”
  • Fixed a bug where Battle Pass rewards were not centered properly.
  • Fixed a visual bug where the Title Reward text would appear over the UI screens in the Battle Pass rewards menu.

Notes[ | ]

  1. Thea's Battle Boots are listed as being renamed to PegaSwift Racers, but were actually renamed to PegaSwift Runners.
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