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22 February 2024

  • curprev 16:3516:35, 22 February 2024 A cool horse talk contribs 4,960 bytes −135 sidekicks bug fixed. corrected broken shield event description. Tag: Visual edit

11 February 2024

  • curprev 10:5310:53, 11 February 2024 A cool horse talk contribs 5,095 bytes +127 moved roll-specific things to their own section, and added info about sidekicks being broken (bmg changed something and forgot to update the event code) Tag: Visual edit

25 October 2023

  • curprev 08:1908:19, 25 October 2023 A cool horse talk contribs 4,968 bytes +262 added timing info Tag: Visual edit

2 March 2023

  • curprev 20:5820:58, 2 March 2023 A cool horse talk contribs 4,706 bytes +3 the Disarm event is referred to as Recycle in the sprites. so changed back to that. Tag: Visual edit

30 January 2023

  • curprev 18:5418:54, 30 January 2023 A cool horse talk contribs 4,703 bytes +84 moved roll 1 info out of trivia. added disarm sound speculation. Tag: Visual edit
  • curprev 17:2017:20, 30 January 2023 Biggestmanever talk contribs 4,619 bytes +32 corrected part in gadget event
  • curprev 10:0110:01, 30 January 2023 A cool horse talk contribs 4,587 bytes 0 aaaactually the game adds 8 seconds at the start of the match before the first event happens. because why not. Tag: Visual edit
  • curprev 09:5609:56, 30 January 2023 A cool horse talk contribs 4,587 bytes +45 well, it's technically 12 seconds for the start of the match. so added that. Tag: Visual edit
  • curprev 09:5409:54, 30 January 2023 A cool horse talk contribs 4,542 bytes +404 fixed armageddon description. added more info about unused disarm event. added info about roll-unique behaviour, and fixed time info (13 = 10 seconds waiting + 2 seconds dice appears + 1 second post-event behaviour) Tag: Visual edit
  • curprev 00:5500:55, 30 January 2023 Biggestmanever talk contribs 4,138 bytes +4,138 notes: 1) "infinite gadget spawns" and "armageddon" are the names used in the patch notes, 2) "holding groups" is just a madeup name to distinguish it from the event groups