Bödvar jest jednym z bohaterów dostępnych w Brawlhalla.
Moveset[]
- For Light Attacks and Aerial Attacks, see individual weapon pages for the Sword and Hammer
Signature Attacks[]
Sword[]
| Input | Description | Damage | Stun | Frame Advantage | Force | Animation | Frame Data (min) | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Stun (total) | Stun (after hit) | Variable | Fixed | Startup Frames | Active Frames | Recovery Frames | |||||
| Neutral | Dragon's Doom! Bödvar jumps straight upwards into the air, taking hold of anyone in front of him. At the peak of his jump he swings his sword horizontally, hitting anything in front of him, including grabbed targets, before dropping back down. | 21.62 to 28.35 | 26 to 47 | 21 | -5 | 0 or 60 | 1 or 50 | 20 | 17(4)5 | 25 | |
| ←
or → |
Bödvar lunges forward, swinging his sword horizontally in a single powerful strike in front. | 30 to 36.09 | 24 | 15 | -9 | 58 | 60 | 22 | 9 | 23 | |
| ↓ | Bödvar hops very slightly into the air and brings the sword down and back in an arcing sweep that hits all targets near him, starting from front to back. | 26.47 to 32.22 | 22 | 13 | -16 | 56 | 60 | 18 | 9 | 28 | |
Hammer[]
| Input | Description | Damage | Stun | Frame Advantage | Force | Animation | Frame Data (min) | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Stun (total) | Stun (after hit) | Variable | Fixed | Startup Frames | Active Frames | Recovery Frames | |||||
| Neutral | Blood of the Bear! Bödvar brings the hammer upwards in a powerful uppercut, empowered by a large bear spirit behind him, hitting anything in front and diagonally above him. | 25.95 to 30.93 | 19 | 5 | -21 | 66 | 65 | 25 | 14 | 25 | |
| ←
or → |
Bödvar pulls his hammer back and brings it down in a tremendous arcing overhead smash, hitting approximately everything in the hammer's smashing arc, but dealing the most to what ends up directly underneath the hammerhead. | 30.09 to 36.09 | 19 | 13 | 17 | 54 | 65 | 19 | 6 | 29 | |
| ↓ | Bödvar does a reaching, lunging grab with the hammer's hook end that extends far out in front. Grabbed targets are pulled in and hurled with tremendous force in the opposite direction. | 25.03 to 29.64 | 53 or 54 | 42 | -2 | 0 or 63 | 1 or 70 | 26 | 12 | 30 | |
Combos[]
- All combos are subject to change as the game gets tweaked from patch to patch.
- For weapon specific combos, please visit the Sword and Hammer pages. Weapon specific combos can be more useful
- Combos highlighted in green are considered Bödvar's most useful or most reliable combos
| Weapon | Input | Opponent Requirements | Minimum Dodge Frames | Maximum Damage | Usage and Notes | |
|---|---|---|---|---|---|---|
| Damage Range | Reliable Reads | |||||
| Sword | DLight, GC, NSig | All damage values | • Opponent does nothing • Opponent Spot Dodges |
7 (0 vs Spot Dodge) |
33.06 | • Best used for punishing a Spot Dodge. • The closer the opponent is to Bödvar, the better. |
| Sword | DLight, Jump, GC, SSig | All damage values | • Opponent Spot Dodges | 0 with read | 39.28 | • Best used for punishing a Spot Dodge. • Your jump should put you roughly the same height as the opponent. • A trickier, less reliable version of the highlighted NSig combo. |
| Sword | DLight, Jump, GC, DSig | All damage values | • Opponent Spot Dodges | 0 with read | 35.75 | • Best used for punishing a Spot Dodge. • Your jump should put you roughly the same height as the opponent. • Only use instead of the highlighted combo when near the edge, due to the good downward angle. |
| Hammer | DLight, NSig | All damage values | • Opponent does nothing • Opponent Spot Dodges |
10 (0 vs Spot Dodge) |
34.2 | • Should only be used to punish a Spot Dodge, as otherwise easy to avoid. |
| Hammer | DLight, SSig | All damage values | • Opponent does nothing • Opponent Spot Dodges • Opponent dodges forwards |
4 | 38.34 | • Bödvar's fastest Sig combo out of the DLight • Other, non-Sig Hammer combos are true, and more useful. • Can punish a couple of dodges by turning and/or temporarily holding the Sig. |

