Scythe

 is one of the Weapons in Brawlhalla. It is the first weapon to allow for active inputs when performing Light Attacks, which differentiates the result of an attack depending on what directional key is held down after hitting an opponent.

Neutral Light
The user swings their Scythe upward, along with any enemy who is caught in the attack. This attack releases very little knockback against the enemy, allowing the user to connect the attack with another.

Side Light
The user swings their Scythe forward.

After hitting an opponent:
 * If the user holds the same directional key, the user will swing their Scythe a second time causing knockback.
 * Otherwise, the user will quickly kick the opponent in the air. This attack releases very little knockback against the enemy, allowing the user to connect the attack with another.

Down Light
The user leans forward and swings their Scythe to the ground with one hand.

After hitting an opponent:
 * If the user holds the same directional key as the direction they are facing (left or right), they will kick the opponent forward causing knockback.
 * Otherwise, the user will spin their Scythe with the opponent caught in it, carrying the opponent to the opposite side of the user. This attack releases very little knockback against the enemy, allowing the user to connect the attack with another.

Neutral Air
The user reaches their Scythe out diagonally upward.

After hitting an opponent:
 * If the user holds the directional key opposite of the direction they are facing, they will carry the opponent to the other side and kick them forward.
 * Otherwise, the user will kick the opponent diagonally forward, causing knockback.

Side Air
The user swings their Scythe upwards and to the side, causing knockback.

Down Air
The user reaches their Scythe out diagonally downward.

After hitting an opponent:
 * If the user holds the directional key opposite of the direction they are facing, they will carry the opponent to the other side with their Scythe.
 * Otherwise, they will throw the opponent diagonally downward with their Scythe, causing knockback.

Recovery
The user helicopter-spins their Scythe diagonally.

Ground Pound
The falls down while with their Scythe ready. When the attack button is released the user slashes their Scythe downwards.